AI Insights · Timothy · January 2024
Top 5 Basketball Games in Czech Republic Q4 2023
Explore the performance metrics of the top 5 basketball game apps in the Czech Republic during Q4 2023, including downloads, revenue, and weekly active users.
During the fourth quarter of 2023, the top five basketball game applications in the Czech Republic demonstrated varied performance metrics in terms of downloads, revenue, and weekly active users. Here’s a breakdown of the key trends for each app, based on Sensor Tower data.
Basket Battle from SUPERSONIC STUDIOS LTD saw a notable increase in downloads, starting at 618 in late September and peaking at 1.9K by the end of December. The game's revenue fluctuated slightly, reaching up to $5 in the week of December 18. Weekly active users showed steady growth, rising from 13.8K in late September to 16.6K by mid-December.
Basketball Stars™: Multiplayer by Miniclip.com exhibited a consistent revenue stream, peaking at $197 in mid-November. Downloads varied throughout the quarter, with a high of 1.1K in early October and a low of 206 in late November. Weekly active users saw a decline from 2.4K in early October to around 1.4K by the end of December.
NBA LIVE Mobile Basketball from Electronic Arts experienced significant download growth, starting at 433 in late September and reaching 755 by the end of December. Revenue peaked at $253 in early December. The app's weekly active users increased from 6.4K in late September to 7.4K by the end of December.
Basketball Arena - Sports Game by MASOMO LIMITED showed consistent revenue, with a peak of $157 in late September. Downloads were relatively stable, with a slight decrease from 448 in late September to 412 by the end of December. Weekly active users varied, starting at 1.7K in late September and ending at 1.7K in late December.
NBA 2K Mobile Basketball Game by 2K experienced a revenue peak of $486 in mid-October. Downloads showed an upward trend, starting at 202 in late September and reaching 470 by the end of December. Weekly active users increased from 717 in late September to over 1K by the end of December.
These insights reflect the dynamic nature of the basketball gaming market in the Czech Republic. For more detailed data and insights, visit Sensor Tower.